Overview

Base data is available; detailed source depends on drop data completeness.

Stats and Synthesis

Structured stats

GearKey
309171
BaseStat1_Value
2659
BaseStat2_Value
63
InherentStat1_STATTYPE
AttackDamage
InherentStat1_MODTYPE
ADDITIVE
InherentStat1_Value
2000
InherentStat2_STATTYPE
CriticalChance
InherentStat2_MODTYPE
FLAT
InherentStat2_Value
50
InherentStat3_STATTYPE
CooldownReduction
InherentStat3_MODTYPE
FLAT
InherentStat3_Value
120
UniqueModKey
10001

Synth: Gear

DropKey: Drop data unavailable

Unique: ShieldChargeKillCooldown

Class match

Usable By

Decision Guide

Priority: check if your class can use it → check tradability → check real market data. Farm high-rate stages first, combine with market price for profit estimates when both exist.

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