Overview

Base data is available; detailed source depends on drop data completeness.

Stats and Synthesis

Structured stats

GearKey
325051
BaseStat1_Value
94
BaseStat2_Value
24
InherentStat1_STATTYPE
CooldownReduction
InherentStat1_MODTYPE
FLAT
InherentStat1_Value
55
InherentStat2_STATTYPE
AddHpPerHit
InherentStat2_MODTYPE
FLAT
InherentStat2_Value
2
InherentStat3_STATTYPE
AttackDamage
InherentStat3_MODTYPE
FLAT
InherentStat3_Value
14
UniqueModKey
30004

Synth: Gear

DropKey: Drop data unavailable

Unique: SkillProjectileCountUp

Class match

Usable By

Decision Guide

Priority: check if your class can use it → check tradability → check real market data. Farm high-rate stages first, combine with market price for profit estimates when both exist.

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