Overview
Base data is available; detailed source depends on drop data completeness.
Stats and Synthesis
Structured stats
- GearKey
- 352192
- BaseStat1_Value
- 631
- BaseStat2_Value
- 20
- InherentStat1_STATTYPE
- CooldownReduction
- InherentStat1_MODTYPE
- FLAT
- InherentStat1_Value
- 75
- InherentStat2_STATTYPE
- NONE
- InherentStat2_MODTYPE
- FLAT
- InherentStat2_Value
- 0
- InherentStat3_STATTYPE
- NONE
- InherentStat3_MODTYPE
- FLAT
- InherentStat3_Value
- 0
- UniqueModKey
- null
Synth: Gear
DropKey: Drop data unavailable
Unique: -
Class match
Usable By
Decision Guide
Priority: check if your class can use it → check tradability → check real market data. Farm high-rate stages first, combine with market price for profit estimates when both exist.
Related Items
Radiant Axe
Axe / Lv.100
CommonNot tradable
Eternal Sword
Sword / Lv.90
RareNot tradable
Eternal Sword
Sword / Lv.90
RareNot tradable
Eternal Bow
Bow / Lv.90
RareNot tradable
Eternal Bow
Bow / Lv.90
RareNot tradable
Eternal Staff
Staff / Lv.90
RareNot tradable
Eternal Staff
Staff / Lv.90
RareNot tradable
Eternal Scepter
Scepter / Lv.90
RareNot tradable