Overview
Base data is available; detailed source depends on drop data completeness.
Stats and Synthesis
Structured stats
- GearKey
- 353192
- BaseStat1_Value
- 778
- BaseStat2_Value
- 20
- InherentStat1_STATTYPE
- CooldownReduction
- InherentStat1_MODTYPE
- FLAT
- InherentStat1_Value
- 79
- InherentStat2_STATTYPE
- CriticalDamage
- InherentStat2_MODTYPE
- FLAT
- InherentStat2_Value
- 793
- InherentStat3_STATTYPE
- NONE
- InherentStat3_MODTYPE
- FLAT
- InherentStat3_Value
- 0
- UniqueModKey
- null
Synth: Gear
DropKey: Drop data unavailable
Unique: -
Class match
Usable By
Decision Guide
Priority: check if your class can use it → check tradability → check real market data. Farm high-rate stages first, combine with market price for profit estimates when both exist.
Related Items
Long Sword
Sword / Lv.1
LegendaryNo market data
Long Sword
Sword / Lv.1
LegendaryNot tradable
Cutlas
Sword / Lv.5
LegendaryNo market data
Cutlas
Sword / Lv.5
LegendaryNot tradable
Rapier
Sword / Lv.10
LegendaryNo market data
Rapier
Sword / Lv.10
LegendaryNot tradable
Bastard Sword
Sword / Lv.15
LegendaryNo market data
Bastard Sword
Sword / Lv.15
LegendaryNot tradable