Overview
Base data is available; detailed source depends on drop data completeness.
Stats and Synthesis
Structured stats
- GearKey
- 446171
- BaseStat1_Value
- 2150
- BaseStat2_Value
- null
- InherentStat1_STATTYPE
- AttackDamage
- InherentStat1_MODTYPE
- FLAT
- InherentStat1_Value
- 138
- InherentStat2_STATTYPE
- CriticalDamage
- InherentStat2_MODTYPE
- FLAT
- InherentStat2_Value
- 699
- InherentStat3_STATTYPE
- AttackDamage
- InherentStat3_MODTYPE
- ADDITIVE
- InherentStat3_Value
- 699
- UniqueModKey
- null
Synth: Gear
DropKey: Drop data unavailable
Unique: -
Class match
Usable By
Decision Guide
Priority: check if your class can use it → check tradability → check real market data. Farm high-rate stages first, combine with market price for profit estimates when both exist.
Related Items
Heavy Blade
Sword / Lv.25
BeyondNot tradable
Heavy Blade
Sword / Lv.25
BeyondNot tradable
Knight Sword
Sword / Lv.30
BeyondNo market data
Knight Sword
Sword / Lv.30
BeyondNot tradable
Commander's Sword
Sword / Lv.35
BeyondNot tradable
Commander's Sword
Sword / Lv.35
BeyondNot tradable
Rune Sword
Sword / Lv.40
BeyondNo market data
Rune Sword
Sword / Lv.40
BeyondNot tradable