Overview
Base data is available; detailed source depends on drop data completeness.
Stats and Synthesis
Structured stats
- GearKey
- 508191
- BaseStat1_Value
- 8409
- BaseStat2_Value
- null
- InherentStat1_STATTYPE
- MaxHp
- InherentStat1_MODTYPE
- FLAT
- InherentStat1_Value
- 300
- InherentStat2_STATTYPE
- CooldownReduction
- InherentStat2_MODTYPE
- FLAT
- InherentStat2_Value
- 80
- InherentStat3_STATTYPE
- Armor
- InherentStat3_MODTYPE
- ADDITIVE
- InherentStat3_Value
- 3000
- UniqueModKey
- null
Synth: Gear
DropKey: Drop data unavailable
Unique: -
Class match
Usable By
Decision Guide
Priority: check if your class can use it → check tradability → check real market data. Farm high-rate stages first, combine with market price for profit estimates when both exist.
Related Items
Hero Sword
Sword / Lv.55
DivineNot tradable
Hero Sword
Sword / Lv.55
DivineNot tradable
Storm Sword
Sword / Lv.60
DivineNot tradable
Storm Sword
Sword / Lv.60
DivineNot tradable
Vengeance Sword
Sword / Lv.65
DivineNo market data
Vengeance Sword
Sword / Lv.65
DivineNot tradable
Void Blade
Sword / Lv.70
DivineNot tradable
Void Blade
Sword / Lv.70
DivineNot tradable