Overview
Base data is available; detailed source depends on drop data completeness.
Stats and Synthesis
Structured stats
- GearKey
- 514171
- BaseStat1_Value
- 3134
- BaseStat2_Value
- null
- InherentStat1_STATTYPE
- HpRegenPerSec
- InherentStat1_MODTYPE
- FLAT
- InherentStat1_Value
- 2138
- InherentStat2_STATTYPE
- MaxHp
- InherentStat2_MODTYPE
- ADDITIVE
- InherentStat2_Value
- 249
- InherentStat3_STATTYPE
- NONE
- InherentStat3_MODTYPE
- FLAT
- InherentStat3_Value
- 0
- UniqueModKey
- null
Synth: Gear
DropKey: Drop data unavailable
Unique: -
Class match
Usable By
Decision Guide
Priority: check if your class can use it → check tradability → check real market data. Farm high-rate stages first, combine with market price for profit estimates when both exist.
Related Items
Long Sword
Sword / Lv.1
ImmortalNo market data
Long Sword
Sword / Lv.1
ImmortalNot tradable
Cutlas
Sword / Lv.5
ImmortalNo market data
Cutlas
Sword / Lv.5
ImmortalNot tradable
Rapier
Sword / Lv.10
ImmortalNo market data
Rapier
Sword / Lv.10
ImmortalNot tradable
Bastard Sword
Sword / Lv.15
ImmortalNo market data
Bastard Sword
Sword / Lv.15
ImmortalNot tradable