Overview

Base data is available; detailed source depends on drop data completeness.

Stats and Synthesis

Structured stats

GearKey
529192
BaseStat1_Value
9369
BaseStat2_Value
null
InherentStat1_STATTYPE
AttackSpeed
InherentStat1_MODTYPE
ADDITIVE
InherentStat1_Value
300
InherentStat2_STATTYPE
Armor
InherentStat2_MODTYPE
ADDITIVE
InherentStat2_Value
2000
InherentStat3_STATTYPE
CriticalDamage
InherentStat3_MODTYPE
FLAT
InherentStat3_Value
1000
UniqueModKey
null

Synth: Gear

DropKey: Drop data unavailable

Unique: -

Class match

Usable By

Decision Guide

Priority: check if your class can use it → check tradability → check real market data. Farm high-rate stages first, combine with market price for profit estimates when both exist.

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